Convert Java to Kotlin: A Comprehensive Guide
Introduction Kotlin is a modern, expressive, and statically typed programming language that runs on the Java Virtual Machine (JVM). It is fully interoperable with Java, making it an excellent choice for Android development, server-side applications, and more. If you have existing Java code and want to leverage Kotlin’s features, you can easily convert Java code […]
Using Lombok With Kotlin
Introduction Lombok is a popular library in the Java ecosystem that aims to reduce boilerplate code by automatically generating common code constructs like getters, setters, constructors, and more. While initially designed for Java, Lombok can also be used with Kotlin, a modern and expressive programming language for the JVM. In this article, we will explore […]
Mapstruct With Kotlin’s Data Classes
Mapstruct is a powerful code generation library that simplifies mapping between Java beans by generating mapping code at compile time. While Mapstruct is primarily designed for Java, it can also be used with Kotlin, a modern and concise programming language for the Java Virtual Machine (JVM). In this article, we will explore how to use […]
Difference Between runCatching and try / finally in Kotlin
In Kotlin, runCatching and try/finally are two different constructs used for exception handling. They serve distinct purposes and have different behaviors. Let’s explore the difference between them: runCatching The runCatching function in Kotlin is part of the Kotlin standard library and allows you to safely execute a block of code that may throw an exception. […]
Kotlin Elvis Operator: Simplify Null Checks in Your Code
Introduction to the Elvis Operator Null checks are an essential part of writing robust and error-free code. In Kotlin, the Elvis operator (?:) provides a concise and expressive way to handle nullability, reducing the need for boilerplate null checks. The Elvis operator allows you to provide a default value or an alternative expression when dealing […]
Singleton Classes in Kotlin: A Guide to Creating Unique Instances
Introduction to Singleton In software development, a singleton is a design pattern that ensures a class has only one instance, and provides a global point of access to it. This pattern is useful when you want to restrict the instantiation of a class to a single object throughout your application. Singletons are commonly used to […]
How to Serialize Arrays in Kotlin With kotlinx.serialization
Introduction to Serialization Serialization is the process of converting an object or data structure into a format that can be stored or transmitted and later reconstructed. It allows us to save the state of an object or send it over a network. In Kotlin, kotlinx.serialization is a powerful library that provides built-in support for object […]
Delegated Properties
Delegated properties are a powerful feature in Kotlin that allows us to simplify code, reduce boilerplate, and create more readable and maintainable code. In this article, we will explore the concept of delegated properties, how they work, and how to use them in our Kotlin projects. Introduction to Delegated Properties Delegated properties allow us to […]